Moving the opposite direction of typical digital platforms that practice "web first, mobile second", Instagram announced yesterday that users can now browse and interact with their photo feeds on the web just as they can from a smartphone.
The below is a guest blog post from one of our interns, Tony Maciolowski. If you’d like to inquire into an internship opportunity with Studiobanks, let us know. Enter Tony.
Chances are that while you’re camped out on your couch watching the latest episode of that must-see show (Mad Men anyone?), you’re also twiddling away on your smartphone updating your Facebook status or asking Google who the actor is that plays the character you can’t get enough of (Don Draper is, without a doubt, the man). You’re not alone.
Attention iOS owners: Friend of Studiobanks and all around awesome developer Will Jardine has just released his first iOS game, A Little Turbulence, to the Apple App store! This is Will's first endeavor into the indie gaming market and it's super fun.
I got my first cellphone in 2001. It was a Nokia with a large 1.5 × 1 inch screen that could reveal the entire spectrum of colors as long as those colors were black or white. With the increased functionality (not to mention screen size) of today’s cellphones and tablets, one of the biggest changes for designers has been figuring out how to tailor their designs for mobile platforms and devices. Here at Studiobanks, we’ve seen a huge increase in the number of mobile-based projects that we’re working on. Mobile websites and apps used to be an afterthought—now they’re more important than ever.
For all of you keeping track out there, Mashable is reporting that Nielsen has officially crowned Android winner of summer 2011, outselling iOS two to one. It’s a pretty impressive number until you consider this one: 10-4. That’s October 4th, next Tuesday, when Apple will announce its long awaited, much anticipated iPhone 5.
It’s very easy to forget about how many devices may view your website on a daily basis, simply because when you factor in mobile internet, the options can become overwhelming. It’s important to consider the popularity of these devices when planning your website strategy because most budgets will not allow for a site that both looks and works great in every mobile device in the market.
After oversleeping for the last two years, I finally got a chance to attend Charlotte's (third) annual BarCamp event.
BarCamp is an "un-conference", where typical conference layouts are discarded for a more attendee-based approach that allows anyone at the conference to pitch an idea they would like to talk about, then have everyone vote on the topics that interest them most. The pitches with the most votes get to present.
I admit I was a little concerned about the event as from what I had gathered, the topics were more focused on social media and other aspects of technology that I was not hugely interested in. To my pleasant surprise, nearly the opposite was true.
When I first learned that Rob Ford from The FWA edited a book entitled Guidelines for Online Success, I immediately went out and purchased it. After all, I’m a Flash developer and I avidly check what’s on The FWA – naturally, I’m curious to know what they would recommend as “guidelines for online success.”
The chapters are arranged by subject (interface & design, marketing & communication, technology & programming, technical advice, content/content management and e-commerce), each with an introduction from an experienced member of the industry. For the most part these intros give you a nice bit of insight into the mindsets of some of the bigger names in web design. The intro by Martin Hughes and Jordan Stone of WEFAIL was particularly good.
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